Game basics:
Mafia is a game of logic and deceit where 4 opposing teams; the Villagers, independents and the two mafia families. The mafia are killers whose goal is to take over the town by outnumbering the Villagers, AND kill off the other Mafia family by placing votes for lynches and killing off a member each night.
How This Round is Different:
1. You will not know how many werewolves, indy's or villagers there are.
2. Not all roles will be used.
3. There will be multiple of some roles.
The Rules for the Game:
• Mafia is divided into rounds, or ‘days.’ Each round lasts for 24 hours and will begin/end at 10PM EST Time.
• In that amount of time, the players of the game decide who as a group they want to Lynch by voting. To vote, you must state that it is a vote. The player who receives the most votes will be killed at the end of that day, unless he is saved.
• The Mafia (Werewolf pack in this game) has the power to kill a player once each day by messaging me, the host, the players name. That player will die unless they are saved. The Pack also must tell me which of their players they will send to do the job.
---The werewolf pack has a 50% chance of turning their victim into a werewolf, which then joins their pack and is given a random unused role of that pack.
• Most players have a special power that they can use once per day. Within that day, the player must message me how they are going to use their power, even if it is to abstain from using it.
• Specials are made void if they are killed before getting the chance to use it.
• Only the current Godfather/mother can send in that night’s kill. Exceptions can be made if the Godfather/mother is not active, or can not send the kill for that night.
• If you wish to show suspicion for someone, but do not want to vote for them, use the same format as if you were to vote, but instead, call it a FoS (Finger of Suspicion.) I will keep track of all FoS and votes.
Rules and Requirements
1. Once the game has started, keep the spamming to a minimum. When I think that you’ve spammed excessively, you will receive a warning. 3 warnings then auto-kill.
2. Stay active on the thread. Inactives get auto-killed. To be active, you must post or PM me your special at least once within that day/round. (This isn't really true. I'm a really relaxed host. Don't abuse this, please. I don't want to have to be strict.)
2-2. This rule isn't enforced until after the first set of kills.
3. The dead cannot post at all after they have died.
4. Voting is done publicly.
5. Posting private messages is NOT allowed. It is a game of deceit and intellect, after all. It’s up to the players to decide who to believe.
6. No screenshots can be posted or sent to other players! If somebody sends you one, please report it to me and they will be auto-killed. Thank you.
7. PMing will be allowed.
ORDER OF ROLES
Ties between factions are solved by random.org.
Secrets/Forgetful Hobbyist
Roleblocks
Investigations
Saves
Bodyguards
Kills
How to Win
* The villagers win when all mafia are dead.
* The werewolves win when they outnumber the villagers or when all villagers are dead, AND the other werewolf pack(s) are dead.
* The independents win when they're the last individual standing.