Actually I can probably run it fine. Especially since, with Drama club out for a while I'll get home earlier, so this week would actually be best for me.
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Just throwing it out there GM.
Also, this^. Remember when Chan tried to get an IRC mafia going? (Which failed due to lack of activity, no fault of his own.) It'd be like that. 15 people tops, more like 10, and the people chosen would be those to make the round go quickly, no lurkers, no dummy heads, no spammers. Only those that contribute and play well.
And I would also have a list made for that as well, as it's a Dethy/Mafia inbetween, (only real roles are Detective/Mafia/and Serial Killer, and the mafia kills people by votes), so mass roleclaiming/shenanigans are allowed. And thus, the ownership would pass around, probably to one of the previous games' players, etc.
Thus, it'd be like a third type mafia round. Yes, a little elitish, but there would be chances for new players to get in and make themselves known.
Still a no (@ GM & Jac)?
Mmmm, I've had sporadic attendance on the forums over the past 2 years (OMFG 2 years in December, IKR?), what art thou eluding to?
10 it is.
Count you signed up. It's up to each individual host to decide who is in, who is out.
Now all I need is Jac's say so, or an overwhelming 'Yes', before I'll put up the first round. Someone else, of course may, but they'd probably be flamed by me for stealing my idears :P.
Dethy record:
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As mafia:4-3
As detective: 14-3
Overall:18-6
It doesn't seem like much of a new breed of mafia if it's just less people, if people think they can handle two at once then go for it. I'm not gonna sign up though, hosting is enough for me.![]()
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Yes, of course that's true. The less villagers that there are, the harder it is for village.
Not many good mafia players have much trouble with the domino effect.
Wouldn't the best ratio for the mafia to be to have one mafia then? And the best for the village would be to have 10 mafia and 11 villagers?
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There's a couple situations that can be serious for the village.
Miss and Lose (milo/mylo): Happens when there are two more villagers than there are mafia. If the village lynches and doesn't lynch a mafia, then mafia kills a villager and the numbers are the same, meaning mafia wins.
Lynch or Lose (lylo): Happens in a no-lynch option round when there is exactly one more villager than there is mafia. If the village does not lynch, then the mafia uses their night kill to take out a villager, tying the numbers. This situation is also a milo.
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(won none...)
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Jacana's Guide to Intelligent Posting
Runner-up for three Trollies!
(won none...)
http://i41.tinypic.com/nd672g.jpg
Jacana's Guide to Intelligent Posting
I can point you to last round. Mouse-Keyboard. His mistake was simply not playing, and so (I guess) he finally got caught.
And the round before that, stokem (albeit not a newb, but everyone makes mistakes) tried to save me, when it was pretty clear (from what I could tell) that I was going down.
And I could go on, but my memory doesn't serve that well past 2 weeks. But my point is, is that in every mafia round where there are larger amounts of mafia, more mafia die faster.
And yes, while taking into consideration, that if there are less mafia, it really doesn't matter, it in fact does.
As when there are more mafia, there are less village. And thus, it is easier for the villager to come together and have a tightly knit group, making it harder for the mafia to infiltrate.
But if there are less mafia, and more village, there is more room for the mafia to wiggle in, thus making it easier for the mafia to excel.
I guess technically, it could be easier for someone (in a large mafia group) to pull off an early on betray, that will secure them for most, if not all of the round, however, tbh, I don't think anyone here is skilled enough to do so, or, if they are, they would need the help of someone else that is skilled enough to do so, and the chances of them being in the mafia are rather small.
So, it'd be safer putting a small group of mafia together in the hopes they are semi competent, rather than overstacking the mafia with lots of players, thus taking away from the skill in the Village (because there are a few players here that are simply better than most everyone else, Brahma/Chan/HS instantly come to mind, although I'm sure there are more), thus making it simply unfair, as we have seen in the past.
So, in a perfect world, yes, a larger mafia could work.
However, this isn't a perfect world, and there aren't enough mafia games going on nor players to make it so, so smaller mafias are better tailored to forum.travian.us mafia than other mafia sizes.